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Dota Map 6.78

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  1. Dota Map 6.83d
  2. Dota 1 Map 6.78

Dota 6.78c AI Plus – Dota-Allstars 6.78c AI Plus Map Download. The PlayDota AI team has just released the long awaited DotA 6.78 AI. Using this map, we will be able to train with AI players (bots) in the DotA 6.78c version. Aside of the other port and improvement, Oracle and Kaolin also already got their AI in this map. Can't wait to download? Check out the download link and the changelogs below:

Last words – it was fun to do this. Fifa 17 serial key generator. Lotus software pdf. But it seems it's time to move on. Codename of the map pretty much sums up everything. There probably will be a Rev B or 2 version, though do not expect it soon enough.

If you plan to port AI to next map, use this version, it has all the latest tweaks and changes included. I hope you won't have much trouble modding it too if you will feel like, any changes are welcome if they done right way. After all, this project was founded with the help of community and supported by it for all these years. Good luck and have fun.

Download: Dota 6.78c ai 1.4e

  • اسم فایل DotA v6.78c AI 1.4e.w3x حجم 6.99 مگابایت; تاریخ آپلود 1394/1/25-16:24; آخرین دریافت 1399/8/30-15:01; مجموع دریافت‌ها: 3666; دریافت‌های امروز 3; دریافت‌های این ماه 93; دریافت های امسال: 605.
  • مپ دوتا نسخه 6.78 منتشر شد. DotA Allstars v6.78. Size: 7.88 MB این م‍پ تغییرات ریز و درشت زیاد داره ولی مهم ترینش اضافه شدن دو هیروی Kaolin, The Earth Spirit و Nerif, The Oracle هست.
  • DotA v6.78c AI map has been released by Defense of the Ancients development team. The DotA AI map consists of computer controlled players called Bots. With the help of this map, you can play DotA offline without any need of working internet/network connection. DotA 6.78c AI v1.4e contains improved AI item builds, skills and optimizations.
Siraraz

This page was last edited on 30 July 2019, at 01:10. Text/code is available under CC-BY-SA.Licenses for other media varies.

from PlayDota found the unit data to unused heroes in the current map(DotA 6.77b) and made them accessible . There are total 6 heroes found with their complete skillset. These heroes have fully functional abilities and good hero models which can be a nice fit for next map.
If you are looking to play them, download it at :
http://www.playdota.com/forums/attachment.php?attachmentid=78618&d=1361070820
Note: You need to enter '-clear' command in game to spawn heroes. They will appear in the middle of the map. However, the following don't work:
  • Mortar Team's first three skills do nothing. Flash Bomb provides only an effect. Siege Form will crash the map if you buy an Orb Effect.
  • Ghost Revenant's Exhaustion - Actually is a global Thunder Clap.

Heroes list :
Dota Map 6.78

Dota

from PlayDota found the unit data to unused heroes in the current map(DotA 6.77b) and made them accessible . There are total 6 heroes found with their complete skillset. These heroes have fully functional abilities and good hero models which can be a nice fit for next map.
If you are looking to play them, download it at :
http://www.playdota.com/forums/attachment.php?attachmentid=78618&d=1361070820
Note: You need to enter '-clear' command in game to spawn heroes. They will appear in the middle of the map. However, the following don't work:
  • Mortar Team's first three skills do nothing. Flash Bomb provides only an effect. Siege Form will crash the map if you buy an Orb Effect.
  • Ghost Revenant's Exhaustion - Actually is a global Thunder Clap.

Heroes list :
Dragonhawk – Intelligence
  • Conjure Force: Deals 300 damage and ensnares units in about between 600 AoE radius for 4 seconds .
  • Arcane Seal: Silences enemy unit and amplifies the damage done. Similar to Skywrath Mage 3rd spell.
  • Thrust: Force staff push combined with heal, can be target on self/allies.
  • Divine Wrath: Targets a single ally and causes the caster to begin to channel. The targeted unit takes no damage for the duration of the channel. At the end of the channel, Dragonhawk gains a sub ability that allows her to launch a projectile that deals the negated damage in an AoE.
  • Target Divine Wrath (Divine Wrath's Sub-Skill): Launches a missile in the targeted angle. Deals damage proportional to blocked damage. For best results, tank the fountain and then get a rampage.

Dota Map 6.83d

Wyvern Outrider – Agility
  • Sonic Boom:Rushes towards target point up to x range away, but stops at the first enemy unit it makes contact with, stunning and dealing damage. This skill seems to be blocked by trees.
  • Wind Blast: Deals damage in a small AoE after a short delay based of a formula that seems to be partially derived off of the hero's AGI.
  • Wind Barrier: Banshee's Anti-magic Shell on a target ally as well as increasing their movement speed.
  • Prevailing Winds: Cyclones everything in the area of effect (except buildings). After the cyclone ends, friendly units gain bonus movement speed whilst enemy units are slowed. Wind Barrier seems to apply some extra armor and attack speed based on some ability information.

Priest – Intelligence
  • Holy Shackles: Sends out beams of light to nearby enemy units in a chain effect.
  • Chill: Silences and deals damage to a single enemy unit.
  • Focus: Increases damage by 100 on an allied target for x attacks, but also lowers their movement speed.
  • Divine Intervention: Makes the targeted unit invulnerable. Similar to Divine Shield from Warcraft III.

Mortar Team – Strength

  • Concussive Shot: Relevant information shows that it silences and slow enemy units.
  • Flash Bomb: Relevant information shows it applies Drunken Haze that causes enemy units to miss 80% of their attacks.
  • Siege Form: A skill that toggles between two forms: base hero and Siege form. The toggle has a 4 second CD. Reduces ms of the Mortar team to 100 but also increases attack damage by 50/100/150 and raises attack range to 1000/1250/1500. The Mortar Team can be made to attack ground, and all attacks hit in an AoE.

Ghost Revenant – Intelligence

Dota 1 Map 6.78


  • Wraith: Puts the hero into the Ethereal state for x seconds, at the same time increasing MS. The skill can be cast again to end the Ethereal state early, although at max level the CD and duration of the skill seem to be the same, allowing for the skill to be on all time.
  • Blackjack: Fires 3 orbs in parralel line that each move at 800 units per second. These orbs deal damage and stunn any units caught at the tip of the AoE.
  • Miasma: Deals damage to all enemy units in an x AoE and applies a buff. This buff reveals invis units and deals damage over time (It's essentially Dust with damage).
  • Exhaustion: Reduces the MS of all enemy units on the map to 100(Global thunder clap)

Edgewalker – Intelligence
  • Death Watch: Targets an allied unit and places a buff on them for ~10 seconds. If the unit is killed by an enemy, the unit responsible for the killing blow takes damage and is stunned.
  • Reality Shift: Places a ward which causes nearby enemy units to become ethereal.
  • Fatal Attraction: Whenever Edge Walker casts a skill, all enemy units in an AoE of x are pulled y distance towards him.
  • Haunting Echos: This skill seems to passively spawn a wisp next to Edgewalker at intervals of x seconds. He can have up to a maximum of 3 wisps around him at a given time. Casting this skill destroys one of the wisps and silences and deals damage in a small AoE. The CD of this skill is very short, but it's limited by the wisp spawns.


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